Gaming in general is a male thing. It isn’t that gaming is designed to exclude women. Everybody who’s tried to design a game to interest a large female audience has failed. And I think that has to do with the different thinking processes of men and women.
When AI approximates Machine Intelligence then many online and computer-run RPGs will move towards actual RPG activity. Nonetheless that will not replace the experience of ‘being there’ any more than seeing a theatrical motion picture can replace the stage play.
The essence of a role-playing game is that it is a group cooperative experience.
There is no winning or losing but rather the value is in the experience of imagining yourself as a character in whatever genre you’re involved in whether it’s a fantasy game the Wild West secret agenst or whatever else. You get to sort of vicariously experience those things.